Blog Post
Hello Ned,
Thank you for the clarification. I think that is a good point. There are definitely some differences in people's propencity to compete or react to different types of reward or incentives. However, I havn't notice very many game mechanics/dynamics that take advantage of these are cultural difference specifically. I've only seen some that are design specifically for different types of gaming personality (Bartle's gamer typology). I talked about this a little bit in the introductory post of this mini-series.
Maybe Bartle's gaming personality already subsume these cultural difference that you talk about. Or maybe there hasn't been a need, because the general principles are sufficient. And because they have a wider applicability, there is no need to worry if the particular game mechanics/dynamics will work in the market of interest. But as game mechanics/dynamics become more prevalent, and the play ground evens out, maybe these principles that are applicable to niche population will come into play. Good observation.
Thank you again for the comment. See you again next time.