Blog Post
Hey Micheal, thank you for this post. I think this is one of the key concepts that must be understood to really understand and appreciate Lithium's community package (I maybe little rough and not well versed with the lingo - pls understand ;) )
I'm Maya, residing in Seoul, trying to understand how Lithium's gamification and motivation differentiates itself from the other existing gamification and motivation that is applied in let say, South Korea's mega internet giant Naver, and naver's own knowlege mecca which is Naver 지식인(Jisikin - meaning Intelligent Person in Korean)
I can elaborate more on Naver Jisikin and the South Korean environment for your reference, but it would be awfully helpful if you can shed some light now, based on your knowledge on how I can persuade the Korean online managers and social marketing managers that Lithium's gamification and motivations are different from the other communities.
Any feedback would be helpful.
Thanks!
From Seoul,
Maya