Forum Discussion
luk
Boss
jacques_ca or you just hook properly into the event lifecycle of TinyMCE =):
// runs when an editor instance is added to the EditorManager list tinymce.on('addeditor', function(e) { var editor = e.editor; // wait for this particular editor instance to be initialized editor.on('init', function(e) { // when the editor is initialized, add the custom text editor.execCommand('mceInsertContent', false, '<p id="123">bolded text</p>'); }); }, true);
but of course you can also use the setTimeout() approach and hope for the best!
jacques_ca
7 years agoMaven
Thank you guys for your help -) sorry for the delay.
lukI tried this method and I did not see any change. When I test the code in the console, I get this log: Dispatcher {fire: Æ’, on: Æ’, off: Æ’, once: Æ’, has: Æ’} and there is no result on the screen.
TariqHussainI used windows.load() then settimeout waiting for 10s, I did not see any change.
Related Content
- 4 years ago
- 2 years ago
- 2 years ago
- 3 years ago
- 8 years ago